Quality, that ships
The people are the product.
We would rather turn work down than staff it with somebody we would not want reviewing our own code.
Six things we hold to.
Complexity is the enemy, not the answer
Keeping systems simple takes more effort than letting them grow complicated.
Clear communication beats a fancy framework
You'll always know who is working on what, and why.
Data informs design
Messy data doesn't slow us down. Designing around what's there is the job.
We fit into your structure
Small teams to national institutions, each worked with as it already works.
Versions ship quickly and often
Working software in weeks, so you can change direction on what you've seen.
We don't make ourselves a dependency
Keeping us on is a choice, not a necessity.
There are two ways of constructing a software design: one way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies.
C. A. R. Hoare